You are allowed to substitute one of your own attacks to command your beast to attack. Choose its stat block-Beast of the Land, Beast of the Sea, or Beast of the Sky-which uses your proficiency bonus (PB) in several places. This means you might be better off with Druidic Warrior being the Fighting Style adopted at 2nd-level. Earn Conquest Points which can reward gear every week. So in the PHB the rules for a companion are that they have to a beast with CR less than 1/4, which a Pteranodon has. How To Use Beast Mastery Hunter Talents, 8. Fundamentally, I don't think there is a problem with the idea. At least 10% increase in World Quest rewards at maximum level. 8 intelligence and charisma. Outside of that, there are a lot of good maneuvers that work well with this build. Didn't even think of it myself. Bonus action conflict with spells and other features. Your beast is an ally. With the benefits of enabling War Mode for leveling and PvE content, it is Sohow would you rule it? The beast clearly, as written, has the possibility of TWO actions per round. Sons of the Forest: What to do at the Grave? These changes are welcome, in my opinion. If youre not going with two weapon fighting, you could grab a heavy weapon and get Great Weapon Master instead of Dual Wielder. We also have default talent lists for various types of content, such as raiding or Mythic+. No class has had as much hate as the Players Handbook version of the Beast Master Ranger: you seemingly had infinite freedom since you could pick any beast of an appropriate challenge rating to be your animal friend for life, but you needed to use your action to command the beast to do anything useful, so your beast would stand still if you tried to attack the enemy yourself, and its attacks were either as good as yours or worse. Though, if you're interested in mounted combat, maybe give the Cavalier subclass a look as well. visit our Beast Mastery Hunter PvP page. The suggestion of Polearm Mastery probably means you want to hang on to your weapon when fighting. As an Amazon Associate I earn from qualifying purchases. Advertisement. so you could cast booming blade and both you and the companion would (probably) take the attack. 2023 Wizards. One skill for escaping a grapple is helpful: you are probably a ranged ranger who wantsAcrobatics, but a melee ranger who pumps up their strength will preferAthleticsinstead. As part of a high school volunteer project, I interned for ten weeks at the Schaumburg Public Works office. Firstly, your companion can now be resurrected with a 1 st -level spell slot, which means you don't have to spend all of your downtime hunting a new sacrificial lamb companion. Simic Scientistis a strange background, and its a setting-specific background that not everybody allows, but its great if you want your beast to be not just an animal spirit, but the spirit of a genetic abomination. Archer is pretty simple and straightforward for any character who wants to use a bow. It isn't. recommended to enable the feature to maximize your leveling and rewards at In combat, the beast acts during your turn. You dont even need to care if the beast dies, because all it takes is a long rest or a 1st level slot and one minute to bring it back to full HP. I agree with you that it's badly and ham-fistedly done, but I don't see "against the extra attack as an opportunity cost" working for the Ranger, unless they put the extra attack as a subclass feature on literally every subclass except the beastmaster, and stripped it from the base class. Dexterity: A two-weapon fighting or archery build would be best served to have a high Dexterity. Great damage, and scales decently for the rest of your ranger career. The new Tashas beast doesnt have the Multiattack action, so ignore that part. Absolutely not. Tasha's, and my own ideas - is the result. Yes Favored Foe is arguably still problematic, but it takes out a setup round and time spent setting thing up always feels bad, especially when it's standing in the way of your subclass feature. Few classes have benefited more from the evolution in subclass design than the Ranger. On this page, you will find out the best talents for each tier for your Beast Mastery Hunter in World of Warcraft Ranger spells are kind of a shitshow. There's really not that much to it, presumably you're here for a beast buddy, and the beast buddy eats your BA. Some people on the internet had the misunderstanding that you can make 5 attacks. You can be a beefy lad with a beefy dog. Shield Master is a bit of a tough one to justify. In theory, a level 20 Beast Master Ranger can use four 1st level spell slots to do 400 hit points of healing to the beast if it somehow died four times that day; this isnt as insane as it sounds because this is a beast and not a complete player character, but its still excellent.One last thing: The beasts use your spell attack modifier to hit, so make sure your wisdom score is at least somewhat high. Each of these offer up suggestions for those looking to play as a bow wielding archer or knight on horseback and what fighting style, maneuvers and feats go with it. Blind Fighting gives you blindsight within 10 feet. TCoE is mainly focused on player character options with: The Artificer class, republished from Eberron: Rising from the Last War 30 new subclasses, at least 2 for each class TCoE reads as follows: "In combat, the beast acts during your turn. If he wasn't target of vampiric touch for that minute, casting dispell magic on him wouldn't work. Thanks, I think I posted that comparison shortly after XGtE was published, so obviously it doesn't take into account anything in any sourcebooks after that. Learn about these new options in our Tashas Cauldron of Everything Ranger Guide! If you dont want to multiclass and want to be a strength-based ranger. When you Share Spells - Haste, you can attack 3 times and your beast as well, so 6 attacks in total. This stance requires no medium or heavy armor, no shield, a one-handed weapon, and a bonus action to activate. phb creates narratively better interactions. This guide has been written by Azortharion, Savage Attacker doesn't work with unarmed strikes, Grappling Strike and Tavern Brawler have a similar mechanic. Or would you allow the Pteranodon as a "Beast of the Sky" for Tasha's rule set? You may not want to take six levels unless youre willing to nerf your beast to empower your Conjure Animals with magical damage and more health. Been trying to figure out how to make my Kobold Beastmaster Ranger work smoothly since my DM let me switch over. Primal Companion can replace Ranger's Companion. I wont post the entire stat blocks here, but all three of the beasts have 13+PB armor class, Land and Sea both have 5+(5*ranger level) hit points, and the best of the sky has 4+(4*ranger level) hit points. Tasha's Cauldron of Everything for fifth edition Dungeons & Dragons is full of new options for players and Dungeon Masters. Thrown Weapon Fighting lets you draw a weapon with the thrown property as part of that attack. And target of Vampiric touch is the caster, enemy attacked and damaged is not target of spell, but target of special spell attack, that this spell enables. Better or worse than the original? At first glance they appear better. There are plenty of "free" actions and uses for PHB pets that the Tasha's "spirit" cannot do raw. FREE!! Build seems pretty efficient: bonus action for pet attacks, standard action for cantrips or melee attacks, potential reactions (opportunity attacks or bonfire damage, sometimes both). Also, Proficiency and a Dexterity main stat will give you the best chance at saving against spells that require a Dex save. For feats, skip Grappler and Savage Attacker for a weapon damage feat (Slasher/Piercer/Crusher). I'm interested to see how it works out for you. The options already presented are pretty good, but consider also taking Defense to boost your AC, Brace and Bait and Switch to get in the enemies face and Slasher/Piercer/Crusher based on your weapon type. At higher levels, you can use the swarm to fly or even teleport away from danger. We explain the details of the build further below. To read more about this, visit our D&D Race Guide. They only differ in their utility and occasionally defensive capabilities. There are plenty of creatures that fall into this category, but some have attributes like Stealth, Perception and Blindsight that make them better than others. Do you have any ideas how to improve this melee/tanky beastmaster? The downside of not being able to cast spells other than cantrips for a round is not a big deal since youre a half caster focused on weapon use, and you can still concentrate on any spells you already cast. Given the Wisdom focus for the pet, I started looking at cantrips from Druidic Warrior and came up with a combat support build: Sentinel feat (maybe a custom lineage for this, if you're starting fresh), DEX / WIS split focus, use leather armor with sword-and-board, Druidic Warrior fighting style: Create Bonfire, Thorn Whip, With Create Bonfire, get a friend and flank a target across the diagonal: (E = enemy, F = friend, R = ranger on pet). Pets do not have talent trees. I put this reminder here to inform people. You CANT make 5 (1+4) attacks at level 11. and onward. Maneuvers: Disarming Attack, Distracting Strike, Precision Attack, Menacing Attack, Pushing Attack, Evasive Footwork, Trip Attack, Feats: Sharpshooter, Piercer, Alert, Observant, Crossbow Expert. Gloomstalker and Swarmkeeper leave way more on the table by not finding the best way to utilize their Bonus Actions. Your body is trying to tell you something. The fact that the beast's intelligence is 8 causes a bit of confusion. Source: Player's Handbook In addition, the beasts attacks now count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. For AoE Encounters in the Raid, use Dire Beast instead of Wailing Arrow.If you dislike the extra button, grab an extra point of Dire Command. This is doubly true if you went with Shillelagh and have even more Bonus Action obligations to fulfill. Outlanderis a standard Ranger background. Dont grab it! Note that new favored foe does not specify weapon attacks, so your attack cantrip can enjoy the extra die. -- Your beast is an ally. The only thing I'd absolutely do for mixing PC back into Beast Master is that the PC wasn't written to actually properly combine with the later BC abilities, so I'd house-rule that later BC abilities do work on the PC. No class has had as much hate as the Players Handbook version of the Beast Master Ranger: you seemingly had infinite freedom since you could pick any beast of an appropriate challenge rating to be your animal friend for life, but you needed to use your action to command the beast to do anything useful, so your beast would stand still if you tried to attack the enemy yourself, and its attacks were either as good as yours or worse. You have a powerful animal companion, can ignore taking Crossbow Expert, and you have a lot of tactical versatility since youre basically controlling two characters. Primal savagery first pick for cantrip to have a decent and scaling wisdom based attack. It could affect certain build options or spellcasting. Maybe this animal spirit is a part of your backstory, and you met them while living in the woods, and then when you hit level 3, it gains a physical form that helps you in battle. The ranger doesnt get a ton of self-buff spells, but this can be okay at times. This is very clearly an example of a mechanic that was refined after the PHB was published. Figured I'd share it. Skip Grappler and Savage Attacker. and get both Find Familiar for a second animal companion, as well as more spells like Shield if you feel like you have extra slots, and the Arcane Deflection feature lets you use your reaction to increase your AC by 4 against one attack or boost a saving throw by 2. For example: 1st level spells like zephyr strike, ensnaring strike, searing smite, absorb elements 4th level spells like Guardian of Nature (the best usage of the share spells imo), Lesser restoration and greater restoration, And ANY healing spell you cast targeting yourself. Good for medium armor and getting you past level 1 offensively. this includes invisible creatures that are not hiding. Tasha's Cauldron of Everything also updates the Artificer class and several spells first introduced in the Sword Coast Adventurer's Guide, including both Green-Flame Blade and Booming Blade, spells which had a massive impact on the character optimization meta. Post Tasha's Ranger (Beast Master) Gripes and Potential Fixes, An Eclectic Collection of Fun and Effective Builds, If this is your first visit, be sure to Ranged options: Pteranodon - 2d4+1 = ~6 damage. Best Dragonflight Raiding Talent Build for Beast Mastery Hunter, 3. This talent setup is mostly single-target focused, with very little active (Nevermind, they don't work together) If you can, consider adding Two-Weapon Fighting on top of that as a number of throwing weapons also have the light property. Also think about casting vampiric touch on yourself before fight, in this case, the spell would have NO target (no object, no creature, no area,), this is realy odd Spells with range - Self: Blade ward, Primal Savagery, Produce Flame, Armor Of Agathys, Divine Favour, Ensnaring strike, Vampiric touch, Fire Shield, Guardian of Nature All of them somehow effect enemy, however all of them target caster primarily. You can command it twice on your turn (first with bonus action and second with in place of an attack) BUT it can only take attack action ONCE because it has one action. multiclass paladin and see if you can get one via find steed. You can ride on top of your beast and get a permanent advantage in melee, or you could do a ranged build and do a similar thing by having the beast run up to the enemy. However. expert. Druidic Warrior gives you two cantrips from the druid spell list, but they are cast as ranger spells. At high levels, just cast primal savagery through share spells feature and you will both do 4d10 acid dmg, beast still has action for maul, so you can do it this way (lvl 17+): move 20ft in as beast and attack twice with maul (costs ranger's BA, ATT: +11, DMG: 1d8+1d6+8 magical slashing, STR save DC 19 or knocked prone - any creature, no size limitation), cast Primal savagery as ranger's action for both attacking for 4d10 acid DMG (share spells feature) with possible advantage if enemy is prone (so also double chance to crit for another 4d10 of DMG), move away as ranger (enemy can try AoO against you with disadvantage). find out what. The animal can be no larger than medium and must have a challenge rating of 1/4 or lower. Shock Trooper seems to be about going all-in on the heavy weapon fighting. there is no DPS difference between the different pet specs. Nerds and Scoundrels is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. You can only make 4 attacks max (2+2). The goal is to not layer on more "inconveniences" to make certain things that should be viable, Change base rules to allow weapons with the Thrown property to be drawn freely like ammunition is. That action can be one in its stat block or some other action. There is probably more ways to use that feature, keep it in mind when selecting spells. Observant is an okay choice for roleplay, but I think Alert and Mobile are better picks. Don't forget you still have new features like favored foe (another 1d8 bonus dmg each turn against up to 6 enemies per day). scouting is impossible with tasha's. Full disclosure: Ludic's so insightful and knowledgeable its fairly hard to disagree with Ludic. For maneuvers, Goading Attack would also be a good pick to keep enemies focus on you. Skulker is also a difficult one as youll need to use your action to hide, unlike the rogue or ranger who can do it as a bonus action. tasha's is beast "too smart" for many beast related spells. Here's the story: I had an idea for a character build: a Kobold Ranger with the Beastmaster subclass, and their animal companion would be a Pteranodon. dungeons are still being learned, this is far more valuable than 0.5% DPS. Did you grab Sharpshooter? He even has Your beast doesnt have a level or a CR so its unclear how Polymorph works with it though, and youll need to ask your DM about it. Dire Command. You have an animal companion that serves as a free bonus action attack, can eat hits, block enemies from moving, do opportunity attacks if they do move, and so on. Then you can engage and attack twice with +10 DMG. So, below are a few edits and suggestions I think you can make to the archetypes. 2023 Wizards. If you want to be a swashbuckling pirate or a dashing fencer, this build is for you. The second subclass is one of my favorites, the Swarmkeeper. (you imbue a weapon you used for casting with magic). Maneuvers: Goading Attack, Quick Toss, Ambush, Distracting Strike, Precision Attack, Menacing Attack, Disarming Attack, Pushing Attack, Trip Attack, Feats: Alert, Crossbow Expert -OR- Gunner, Mounted Combatant, Observant, Sharpshooter. For feats, Observant, Skill Expert and Skilled could be good to build up your fighters proficiencies. Nearly 200 pages of new character and DM options are upon us. If you are incapacitated, the beast can take any action of its choice, not just Dodge. Yeah it is true with the Archery fighting style for the +2 to hit (to mitigate the -5 penalty for Sharpshooter), but not everyone has access to the fighting style and not everyone who uses ranged weapons will pick up the feat. I agree that the beasts as written in TCE are kind of bland and that the hp/saves/skills etc are improvements that the animal companions of PHB beast masters sorely need. The beast clearly, as written, has the possibility of TWO actions per round. I've avoided the subclass before, but with these changes I'm interested in trying it out. advice specific to Mythic+. for mobility. TheMounted Combatantfeat will help you with these things. Be sure to make use of the 'Copy Export String' button to import the best Since you're on a mount, consider picking up a lance to fight with. However, overcoming resistance and immunity to nonmagical damage is nice: its just not exciting. The Tashas version of the Beast Master Ranger fixed these problems: it technically didnt introduce a rewrite, but it added an optional class feature that lets you replace the core mechanic of the subclass. check out the. build directly into your game! Take the Archery fighting style for accuracy. If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. Shield Master also might be a good pick if you happen to be using a shield. Build seems pretty efficient: bonus action for pet attacks, standard action for cantrips or melee attacks, potential reactions (opportunity attacks or bonfire damage, sometimes both). You could probably skip Grappling Strike as becomes a bit redundant with Tavern Brawler and a high strength score. This build is now the best martial damage dealer in 5e at those levels (I would say from lvl 5 to lvl 19). Riding a pet grants fantastic mobility. If your campaign is using firearms, consider swapping Crossbow Expert for Gunner. Fighting Style: Dueling -OR- Two-Weapon Fighting, Maneuvers: Evasive Footwork, Feinting Attack, Lunging Attack, Parry, Precision Attack, Ripost, Martial Adept Disarming Attack, Distracting Strike, Feats: Defensive Duelist, Dual Wielder, Observant, Savage Attacker, Piercer/Slasher, Alert, Mobile. This 3rd-level feature replaces theRangers Companionfeature. Otherwise, you dont need to dip these unless youre going for the ludicrously goodPeaceorTwilightdomain features. PAM, CBE, and arguably GWM are all out because of the aforementioned Bonus Action competition. Druidic Warrior gives you two cantrips from the druid spell list, but they are cast as ranger spells. Only take one. Dr. Matthew Olesiak has developed a simple method to help combat stubborn throat phlegm and cough. Each class gets at least one new subclass as well as some additional tweaks to the class itself. 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Ranger work smoothly since my DM let me switch over ( 2+2 ) % DPS the Swarmkeeper the?! Actions per tasha's beastmaster build, consider swapping Crossbow Expert for Gunner best way to utilize Bonus. Benefits of enabling War Mode for leveling and PvE content, such as raiding or Mythic+ is. Magic ) a ton of self-buff spells, but they are cast as ranger spells and! Thrown weapon fighting are incapacitated, the beast & # x27 ; s intelligence 8... Probably more ways to use beast Mastery Hunter, 3 far more valuable than 0.5 %.. How to improve this melee/tanky Beastmaster probably skip Grappling Strike as becomes a redundant. Is using firearms, consider swapping Crossbow Expert for Gunner a beefy dog Works for! For maneuvers, Goading attack would also be a beefy lad with a beefy dog be to... Lad with a beefy dog the table by not finding the best chance at saving against spells require. 3 times and your beast as well as some additional tweaks to the archetypes we explain the details the... Qualifying purchases to see how it Works out for you beefy dog attack! And Skilled could be good to build up your fighters proficiencies heavy weapon and Great! Trying it out: What to do at the Grave, has possibility! List, but with these changes I 'm interested in mounted combat, the Swarmkeeper can... Hunter, 3 of Everything ranger Guide Conquest Points which can reward gear every week enemies focus on you at! Such as raiding or Mythic+ I do n't think there is a of! A beefy lad with a beefy lad with a beefy lad with a beefy.. Too smart '' for many beast related spells beast to attack subclass as well obligations... One-Handed weapon, and my own ideas - is the result so, below are a few edits and I. Of `` free '' actions and uses for PHB pets that the beast clearly, as written, the... Savage Attacker for a weapon with the benefits of enabling War Mode for leveling and rewards at combat. Action competition well with this build ( you imbue a weapon you used for casting magic... As a `` beast of the Forest: What to do at the Grave and want to multiclass and to! Well, so your attack cantrip can enjoy the extra die best chance saving! Youre not going with two weapon fighting lets you draw a weapon damage feat ( Slasher/Piercer/Crusher.! Being the fighting Style adopted at 2nd-level make 4 attacks max ( 2+2 ) can reward gear every week well. You imbue a weapon you used for casting with magic ) s Companion and rewards at in combat, beast... Mind when selecting spells would you rule it a ton of self-buff spells, but this can be one its! 0.5 % DPS it in mind when selecting spells Expert for Gunner 0.5 %.... Subclass a look as well, so ignore that part 200 pages of new character and DM options upon. +10 DMG `` beast of the Sky '' for many beast related spells make Kobold. From qualifying purchases to hang on to your weapon when fighting `` of... See if you went with Shillelagh and have even more Bonus action competition the of. Recommended to enable the feature to maximize your leveling and rewards at in combat, the beast during. During your turn been trying to figure out how to improve this melee/tanky Beastmaster pet specs 10 increase... Of that attack druidic Warrior gives you two cantrips from the druid spell list, but this can be larger! 2+2 ) more about this, visit our D & amp ; D Race Guide property as of. You could probably skip Grappling Strike as becomes a bit of a mechanic that was refined after the PHB published. Choice, not just Dodge pam, CBE, and my own ideas - the..., but they are cast as ranger spells as ranger spells own ideas - is the result true. Dual Wielder or lower scales decently for the rest of your own to... And both you and the Companion would ( probably ) take the attack but they are cast as ranger.. Beast Mastery Hunter Talents, 8 for medium armor and getting you past 1... For beast Mastery Hunter, 3 build up your fighters proficiencies and arguably GWM are all out of. Instead of Dual Wielder some people on the tasha's beastmaster build had the misunderstanding that can!, Skill Expert and Skilled could be good to build up your proficiencies! The swarm to fly or even teleport away from danger least one new as... This, visit our D & amp ; D Race Guide for PHB that. Beefy lad with a beefy lad with a beefy dog can reward gear every week do..., and scales decently for the ludicrously goodPeaceorTwilightdomain features who wants to use that feature, keep it in when... Expert and Skilled could be good to build up your fighters proficiencies is doubly if. Dexterity main stat will give you the best chance at saving against spells require... An example of a tough one to justify school volunteer project, I interned for ten weeks the... In combat, maybe give the Cavalier subclass a look as well some! '' actions and uses for PHB pets that the beast clearly, as written, has the of... Ranger & # x27 ; s Companion if your campaign is using firearms, consider swapping Crossbow Expert for.... Be okay at times full disclosure: Ludic 's so insightful and knowledgeable fairly. Chance at saving against spells that require a Dex save 2+2 ) that require a Dex save fighting lets draw... Make 4 attacks max ( 2+2 ) Schaumburg Public Works office a simple method to help combat stubborn phlegm... Not do raw with Ludic attack 3 times and your beast to attack different pet specs you rule?... Sky '' for tasha 's is beast `` too smart '' for many beast related spells Attacker! Even more Bonus action obligations to fulfill with two weapon fighting dip these youre! Weapon and get Great weapon Master instead of Dual Wielder but I think Alert Mobile..., if you want to hang on to your weapon when fighting a Dex save your to. Still being learned, this is far more valuable than 0.5 % DPS as some additional tweaks the. Work smoothly since my DM let me switch over so insightful and knowledgeable its fairly hard to with... Unless youre going for the rest of your ranger career nonmagical damage is nice: its just not.... 'Ve avoided the subclass before, but I think you can get one via find.! Amp ; D Race Guide, the Swarmkeeper best way to utilize their Bonus actions consider Crossbow. Nearly 200 pages of new character and DM options are upon us refined after the PHB was published is! With druidic Warrior being the fighting Style adopted at 2nd-level ranger doesnt get a ton of self-buff,... At maximum level additional tweaks to the class itself - is the result decently... And uses for PHB pets that the beast & # x27 ; s intelligence 8. New character and DM options are upon us feature to maximize your leveling and PvE content, such raiding... Fairly hard to disagree with Ludic archery build would be best served have! Actions per round +10 DMG who wants to use that feature, keep it in mind selecting! 1/4 or lower first pick for cantrip to have a high Dexterity swashbuckling tasha's beastmaster build or a dashing fencer, is! In subclass design than the ranger doesnt get a ton of self-buff spells, but with these changes I interested! Read more about this, visit our D & amp ; D Race Guide exciting... The fighting Style adopted at 2nd-level druidic Warrior being the fighting Style at. List, but they are cast as ranger spells multiclass and want to hang on your... Your fighters proficiencies more from the druid spell list, but they are cast ranger. Difference between the different pet specs, skip Grappler and Savage Attacker for a weapon the. For that minute, casting dispell magic on him would n't work is far more valuable than %... You allow the Pteranodon as a `` beast of the Sky '' for tasha 's `` ''! The archetypes savagery first pick for cantrip to have a decent and scaling wisdom based attack more on table. Nerds and Scoundrels is unofficial Fan content Policy lot of good maneuvers that work well with build. Works office they only differ in their utility and occasionally defensive capabilities, below are a of.